Map: Infested Ruins

ASCHC Campaign 3.5-4k Stats. Survival on 4.5k-5k Stats (Comfortably).

DU 0/140 MU 0/140

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

Hint focus

Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

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    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details

    Build Status: Public

    Difficulty: Any

    Game Mode: Campaign

    Hardcore: Yes

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Phys Beams from left to right are 4;2;3 DU respectively.

    1. Triple Aura Stack
    2. Oil Trap

    3. DST's, 1 In Each Direction
    4. 1 LT, Rest Of DU Into Fireballs

    5. Ensnare + Str Drain

    First wave place all 3 aura stacks, both buff beams, and gas traps. Then place 3 1 DU reflects and 1 DST for each direction; the fill with 1 LT and rest of DU goes into one oil trap on buff beam and then all fireballs (x9).

    TowerBoost Recommended If not neccessary for boss wave and most waves before.

    3 Star far left buff beam to make auras big enough to prevent archers hitting core, and delay ogres until they get aggro'd.

    Make sure each physical beam is far enough away from the app stack such that ogres cant splash the app stack when hitting the phys beams.

     

     

    FOR SURVIVAL; 3x Fireballs in each direction, South, West, East. Rather than all East.

    Hint focus

    Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

      No hint selected.

      Tower Filters

      Highlight placed towers (Chrome limitation applies)

      Build Details

      Build Status: Public

      Difficulty: Any

      Game Mode: Campaign

      Hardcore: Yes

      AFK Able: No

      Mana Used: 0

      Mana to Upgrade: 0

      Build Description

      Phys Beams from left to right are 4;2;3 DU respectively.

      1. Triple Aura Stack
      2. Oil Trap

      3. DST's, 1 In Each Direction
      4. 1 LT, Rest Of DU Into Fireballs

      5. Ensnare + Str Drain

      First wave place all 3 aura stacks, both buff beams, and gas traps. Then place 3 1 DU reflects and 1 DST for each direction; the fill with 1 LT and rest of DU goes into one oil trap on buff beam and then all fireballs (x9).

      TowerBoost Recommended If not neccessary for boss wave and most waves before.

      3 Star far left buff beam to make auras big enough to prevent archers hitting core, and delay ogres until they get aggro'd.

      Make sure each physical beam is far enough away from the app stack such that ogres cant splash the app stack when hitting the phys beams.

       

       

      FOR SURVIVAL; 3x Fireballs in each direction, South, West, East. Rather than all East.

      user profile image
      01 April 2021

      Worked perfectly made ascension feel easier than nightmare with other builds.

      user profile image
      02 April 2021

      Use https://builds.dundef.com/ for Ascension

      user profile image
      02 April 2021

      That site is for DD Awakened, a remake of dd1 not Ascension which is a difficulty in DD Redux.

      user profile image
      03 April 2021

      My bad