Quickly test tower tweaks directly in this build view. Changes are not saved.
Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.
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Highlight placed towers (Chrome limitation applies)
| Hero | HP | Damage | Range | Rate |
|---|---|---|---|---|
| Apprentice | 2 | 7 | 3 | 3 |
| Monk | 3 | 3 | 7 | 2 |
| Ev | 5 | 4 | 2 | 2 |
| Summoner | 7 | 3 | 3 | 3 |
| Hermit | 4 | 2 | 1 | 1 |
Build Status: Public
Difficulty: Nightmare
Game Mode: Campaign
Hardcore: Yes
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from Joseph
Modified https://dundefplanner.com/map.php?load=1983
Flash Heal end of wave, no MM, Open Chests for best loot
1) 2 stacks of 7 LTS Monk/Hunt Boost, 5 DU Buff Beam, 3 Reflects, 1 Golem for Agro/Tower Healing/Buff Summoner Healing
2) 2X Aura Stacks Elec, Str Drain, Ensnare. On first combat wave use buff summoners to increase range to get into buff beam
3) 3X Minion Walls More spiders/Mages = stronger wall/ more dps ////// Can swap archers to orcs for better walls?
-Upper left hard wall on ramp 5 Archers
-Bottom right hard wall 5-6 Archers
-Bottom Left Ogre on Corner
-Potential Changes Web Walls/ Spore Tower for DPS