Map: Crystal Cave

Crystal Cave Nightmare Survival (Supports 32-35)

Author: Theoran

DU 0/80 MU 0/80

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

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    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details

    Build Status: Public

    Difficulty: Any

    Game Mode: Survival

    Hardcore: Yes

    Mix Mode: No

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    What’s Needed for Build (80/80 DU | 0/80 MU)
    • Builders
     • Apprentice - 6k dmg
     • Hermit - 4k hp / 6k dmg
     • Monk - 6k range
     • Series EV - 6k dmg
    • Heroes During Waves
     • Guardian Summoner with Huntress/Monk Guardians
     • Guardian Summoner with Apprentice/Huntress/ Guardians

    Survival Notes
    • The DST is pointing southeast to deal with stuck copters that happen from time to time.
    • My summoners die on the last wave due to a Harbinger. Placing them differently on the island would have saved them.
    • Bring out additional Summoners during combat on waves 24 and 29
    • Bring out the heroes you want for weapon drops on the final wave
     • In the video I left summoners in to show that tower boosting wasn't required
     • I normally bring out Apprentices for Crystal Cane
     
     Video: https://youtu.be/HgPhq1aqc1E