Map: Wintermire

Coal

Author: Reader

DU 0/140 MU 0/140

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    Build Details
    Required Hero Stats
    Hero HP Damage Range Rate
    Apprentice 0 7000 3000 3000
    Hermit 0 6000 0 0

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Campaign

    Hardcore: Yes

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    ive been runing this a while and here are some things you may or may not care to note.
    first wave if you get all chests you can do everything but lsts and 1 dst i do the one facing north that is easy to build in wave. or all north for 1 golem and 1 lst and all monk+ev things
    during boss wave if you have a ev beamer right next to the wall and golem both squire and barb sit right by each other for a simple beam leaving ONLY spider queen for the sweep.
    sometimes during waves 11-13 a lighing archer or goblin will go attack south crystal sometimes if you are running this afk.
    if you fail to kill the bosses quick enough a lightning res goblin or archer again will attack south core but that takes some time like a minute.
    a rodoulph monk will attack your towers if you dont kill boss in like 20 seconds so you need to go kill it.
    I afk rounds 9-13 with just a app or a app and monk+hunt summoner on dsts on ruthless as this build is quite sturdy.
    also if you are running it afk you can set a 10 minute timer right after you get into combat wave for wave 9 and it will end at like the end of wave 12 or the start of 13.