- The required stats are only mine, this can definetly be done with lower stats.
- The wisp towers deal the main DMG in this build, LT to help pick off the mobs the wisps can't reach, Mushroom to deal with spiders and nature pylon to further increase aura range. (Minion walls are completely optional at HINT 3, use if stats are lower and if mobs are getting through)
- I found this build to be safest and most efficient with all 4 splits out from the beginning, that way the summoners can boost the auras to cover the map