Map: Tinkerer's Workshop

Tinker's Workshop Pure Strat (30ish Minute Combat Time 22-35)

Author: Renim ☕

DU 0/116 MU 0/116

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

Hint focus

Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

    No hint selected.

    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details
    Required Hero Stats
    Hero HP Damage Range Rate
    Apprentice 3669 6006 5337 6077
    Hermit 3522 8327 4963 4163
    Warden 3166 8470 5093 5053

    Build Status: Public

    Difficulty: Any

    Game Mode: Pure Strategy

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    LT and DSTs help with annoying stuck mobs
    You can either have your builder hermit and warden out at the same time or try to offset the build to let everything be within range of the buff beam and Tower Booster, your choice. the weakness effect of the Shroom pit and mushroom tower stack so it can shred EVs

    Had a run end to a random golden orc on the north-most tower, so you could always angle one of your LTs towards there if that is a consistent problem, only happened to me once, though.