Map: Emerald City

EC NMHC Survival: 4-Trap Stack at West Core

Author: ForeverMaster

DU 0/120 MU 0/120

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    Build Details
    Required Hero Stats
    Hero HP Damage Range Rate
    Apprentice 100 5000 3000 3000
    Huntress 2000 5000 3000 2000
    Monk 2000 4000 3000 2500
    Ev 2500 2500 1800 2000

    Build Status: Public

    Difficulty: Nightmare

    Game Mode: Survival

    Hardcore: Yes

    Mix Mode: Yes

    AFK Able: No

    Time Per Run: < 1 Hour

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Time per run is for starting on Wave 32.

    This is a slightly modified version of a build I saw in-game. I removed the proximity and inferno traps at the south core, because they don't detect wyverns and barely any ground enemies come by to trigger them. Use a Jester with 0 tower range to move traps closer to the west and south crystals.

    It is possible to beat this Survival without Jester healing, with this build. I recommend the host to, at the minimum, place an offensive hero by the west core to fight ogres and repair the auras. Anyone can safely AFK on the south core as a repair Summoner (Djinnlet and Imp pets). NEVER wheel "Damage All" (3-swords) by the south core; it might attract ogres who would otherwise ignore that crystal.

    Hint 1: 4 DU Buff Beam. Four-Trap stack (Gas, Proximity, Inferno, Ethereal Spike)

    Hint 2: 4 DU Buff Beam. Guardians users should stand inside the reflection enclosure.

    Hint 3: 6 DU Buff Beam. This minion wall gets the most amount of traffic.

    Hint 4: 5 DU Buff Beam.

    Hint 5: 4 DU Buff Beam.