Map: Alchemical Laboratory

Alch Lab NMHC

Author: schvanckque

DU 0/85 MU 0/85

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

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    Build Details

    Build Status: Public

    Difficulty: Any

    Game Mode: Campaign

    Hardcore: No

    Ruthless: No

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Hint 1: Stack the auras, obviously.

    Hint 2: These guys fit neatly along the buff beam, they just look cluttered on the map. You can place them in the same pattern if you like symmetry as much as I do!

    Hint 3: These guys can't be too close to the edge or they'll just get pummelled by ogres.

    This build works all the way through NMHCMM survival; the stage is good for some higher quality mythic gear. By the end it's even possible (if not likely) to see transcendent (level 78) things. You'll need to do some repairs during the later waves, so make sure to stay alive. If you have a jester, perch her on the crystal and use Wheel O' Fortuna. If you want to use a summoner, you can just stay phase shifted.